dragon age 2 companions Opciones



Merril is an Elvin mage interested in recovering the lost lore of the elves and knows the elves’ old magic. Now, in Kirkwall, Merrill is desperate to find help for her clan and herself, even though she knows little about the world and its cruelty.

, you’ll embark on a quest to face powerful Elven gods and stop the destruction they’re unleashing on the world. You are known Figura Rook, battling on the front lines alongside a compelling cast of companions with individual storylines and motivations. In true Dragon Age

Execution – when you have become a resident of Kirkwall you will be able to leave the city to access new areas. One of these is Sundermount. When you reach the mountain you will find the Dlaish camp that Flemeth asked you to deliver the amulet to. Speak to Keeper Marethari who will speak to you about Merrill. Start working your way up the mountain until you find her.

You must ensure a high friendship before “Demands of the Qun” so Isabela returns to help you. If you do not, she will run and never come back.

Players will still be able to have some say in how companions behave during combat, though. Busche used returning companion Lace Harding Ganador an example: “She’s got her own behaviors; how she prioritizes targets, whether she gets up close and draws aggro or stays further back at range. But you’ll be able to direct her in combat by activating her abilities from the wheel.”

Isabela is contact me an optional companion you Chucho acquire when completing the Fools Rush In quest. She has a minor clash with Aveline that shouldn’t be too much of a problem. Being a Rogue, she wields daggers that deal damage swiftly.

If you have a high friendship you can get him back a little later in the quest if your friendship was high enough before he left. If you are a rival, you will have to fight him if you side with the mages.

Multiple companions can be "queued" at once and then bedded in a single playthrough, but due to how the triggers work they contact me Gozque only be presented in a specific order: Fenris[]

If you want Aveline as a friend, make sure you are a law abiding citizen when she is in your party. Be the nice guy and friendship with Aveline is an easy achievement.

In Dragon Age II, Hawke's companions have a single approval meter based on friendship and rivalry.[1] A companion with high friendship considers Hawke a friend while high rivalry indicates the companion respects Hawke but disagrees with Hawke's views.

Gifts still influence friendship and rivalry, but the number of gifts in the game has been significantly reduced from Dragon Age: Origins. Companions react differently to gifts depending on their friendship/rivalry score.

I only cover Act 1 Figura I think from there on it is easy to figure trasnochado the rest. And also all characters are close to being your friends at the end of Act 1 with this guide. So, not much more work is required.

The trail will lead you around Kirkwall until you end up at Castillon’s Landing in the Docks. Head through the area until you get into contact me a fight with Velasco. When he is dead you Perro loot his body for a key. The key will unlock a room which you need to ransack for some incriminating documents. With those in hand you need to move back through the area to confront Castillon.

There is only one point that Sebastian might leave your party. At the end of the game, if you do not kill Anders, Sebastion will leave for good.

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